I am a 3D Modeler and Texture artist from Kelowna B.C. I love modeling and learning new ways to model. I primarily use Auto Desk Maya but i’m always learning new programs such as Photoshop for texturing and After Effects for compositing and even 3DS Max for different modeling programs.
Maya Photoshop After Effects Zbrush Mudbox xNormals Headus 3DS Max
3D Modeling Texture Artist Hardsurface Modeling Organic Modeling Layout
Animation for Games, Film and Visual Effects
October 2012 – September 2014 • Kelowna, Canada